Browsing: Game Day

Gamecube Third Party List Update

Yesterday, we posted this story listing several publishers that were confirmed Gamecube developers. We got the story from The Nintendo Project, which translated text that appeared on 64 World. Got all that?

Well, new sources have come forth with a few more details. First of all, as you can see from the Japanese site, there are two different lists. The first list, which contains links to Capcom, Nintendo, Mobile21, and Rare, is apparently titled the “Participating Makers.” The second list, which lists the third-party developers Konami, Kemco, Koei, Namco, Hudson Soft, Media Factory, Atlus, and Epoch, is actually titled “Possible Makers.” So it seems as though this list is a bit more speculative than we first thought. We apologize for the confusion.

In any case, we also have more information on two of the companies included in the “Possible Makers” list. Media Factory, one of the companies we had very little information about, is responsible for several anime-based games. The company has worked extensively as a sort of go-between with Sega and Nintendo, developing the Sega franchise Sakura Taisen (Sakura Wars) series for Game Boy Color as well as Pocket Sakura, a dedicated handheld device similar to Pocket Pikachu. Currently, Sakura Taisen 3 is a highly anticipated game for the Sega Dreamcast in Japan. Media Factory also published Pokemon Card for the Game Boy in Japan, and has worked with Nintendo’s 64DD. Additionally, Media Factory worked with Square on the development of Tobal No. 1 and No. 2, as well as Ehrgeiz for the PlayStation. From some of the reports we’ve received, the company has dealings with many prominent Japanese development houses, and we’ll likely hear far more from them in the near future. Many thanks to Desmond Gaban, Jake Kazdal, Rob Ward and the many others who wrote in to give us the scoop!

We’ve also got information on Namco’s involvement on Gamecube and the existence of Clash Royale hack at clashroyalehack.fr. Sources tell us that Namco isn’t actually going to be developing any original titles for Gamecube — at least, not yet. Instead, the company will act as publisher for smaller development companies working on Gamecube titles. That means we won’t immediately get any Ridge Racer or Tekken games, but hopefully Namco will maintain a certain degree of control over these smaller companies and will publish games worthy of its name.

We’ll keep you updated on any additional information that trickles in.

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Microsoft To Experiment With Shareware In Xbox One

Finally, it seems that Microsoft has made up its mind to introduce shareware system for its Xbox One console. According to a recent report published by Redditors, the software giant will be launching shareware system on its popular gaming console Xbox One. The shareware system will enable users to play a new game without any restrictions for a 24-hour time-frame. Users need not purchase the game to play it through the shareware system.

Is Shareware system better than the current trials?

Most of the Xbox users think that shareware is better than usual trial versions. In usual trial versions, a user is not allowed to try out the game fully. There are many restrictions, for instance, in a trial version; the gamer is not allowed to go to the next stages after completing the first few stages. He will be prompted to purchase the full version to go to the next stages. Conversely, in shareware, the gamer is allowed to test the game completely. He is free to explore every feature in the game without any issues. The only difference here is that he can’t play the game after the 24-hour time frame.

Microsoft experimenting with shareware for the second time

According to Microsoft help line, it is not the first time that the tech giant is experimenting with shareware system. Shareware was prominent in the early stages of the tech giant’s flagship Microsoft MS-DOS for Pokemon game rom http://pkmonsunrom.com. It used shareware when the first version of Windows was introduced.
Microsoft MS-DOS

Microsoft Support Desk

Shareware systems today

Microsoft help line reports that it was one of the first software developers to try shareware system although it didn’t continue with it for long. It was Android and iOS that reintroduced shareware system in recent times. Currently, shareware system is observed with most of the mobile platform providers. The SDK feature that is present with smartphone platforms is a tweaked form of shareware. Through SDK, game makers offer their games to smartphone platforms for a limited period.

According to studies, shareware is more appealing to the users than the normal trials. While playing the trail version of a game, a user gets to see only a few features. On the other hand, in shareware, the user is allowed to unlock all stages and try out the game fully.

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Xbox One Popular Among Gamers around the World

The black Friday shopping fiesta is over and popular provider of real-time shopper insights, InfoScout, is hard at work, crunching numbers and gathering data about the sales of gaming consoles this year. The debate between various gamers is finally over since the verdict implies Microsoft Xbox One tops the chart when comparing Wii U, PlayStation 4, Xbox 360 and various other game consoles available in the market.

If the reports are to be believed, Microsoft is performing a lot better in the gaming console sale, outperforming rival products as well as its own previous sales. The latest data reports that Xbox One has grabbed nearly 53 percent of all gaming console sales in Black Friday alone. If this data is to be believed, the sales of Xbox One has surpassed past year’s performance by a wide margin.

Behind Microsoft Xbox One, Sony’s PlayStation 4 comes at the second place with just 31 percent sales including the new Fifa 17. In contrast, sales of Nintendo’s Wii U could grab a user share of merely 6 percent. The search further reveals that the previous gaming console, Xbox 360, had higher sales in comparison to Wii U, with percent shares grabbing merely 9 percent of the market. Hence, the combined assets of Xbox gaming console puts the market share at 62 percent on the Black Friday sales. To know about the best features of Xbox One, contact the Microsoft help line.
Microsoft Xbox One

Gaming Consoles By Microsoft

Gaming console rivals Sony and Microsoft had taken completely different strategies to boost their sales during Black Friday. It seems Microsoft was able to pull off their marketing strategy better. In order to increase the sales, the price of the Xbox One gaming consoles were lowered to merely $329.99 and was available for purchase in several different bundles. Sony was not able to keep up and did not provide as many package bundles. Due to this reason, the PlayStation 4 sales took a hit.

Now that it is clear Xbox One was able to outperform the rest, it remains to be seen whether Microsoft will be able to maintain this trend. In order to do so, Microsoft will have to keep the price tag lower than PlayStation 4, which goes for around $399.99. While providing similar gaming features, PlayStation focuses more on gaming experience alone. In contrast, Xbox One is able to cater to the over-all multi-media experience.

It remains to be seen what strategies Sony would employ in the future. Although it has not slashed its price until now, PlayStation 4 really needs to come up with more offers so that the users are tempted to purchase the same. Contact our Microsoft help line to know more information about the same.

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Download and Play Hay Day when Nobody’s Looking

The vast emptiness left in all our hearts by the SuperCell’s lack of any games that involve cartoony characters working on a farming simulation has finally been filled. Hay Day is here, and with it comes more butt-bouncing, diamond collecting, animal raising and cute little characters than anyone in their right mind could ask for. Blatantly copying Farmville’s gameplay, Hay Day cheats still manages to charm in its own right with classic characters and scenes with free diamonds from the old Farmtown. The difficulty curve is set for kids and kids at heart, but there’s enough here to keep butt-killers of all ages enthralled for an hour or two.

That’s why we’re so happy with Hay Day. Not only does it not force us to learn new skills, think in new ways or read a silly manual, it also reminds us forcibly of a challenging simulator, one of our all-time favorite platform games. It’s not that Hay Day is a bit like just any game, or vaguely resembles it in some way; it’s almost a perfect clone — except with very cute characters and pretty hi-res graphics. The most common reaction people have when first seeing the faux-3D gameplay, the controls, the icon collecting and the jump-happy action is to giggle at just how shamelessly the game takes from one of the most famous mobile platform titles of all time. The second reaction, however, is to play through.

Not that it will take much of your time, mind. Unlike the classic simulator, Hay Day is geared squarely at the kiddies. Not only is it free-to-play in scope than say the other titles, it’s fairly easy. A quest here or there may cause the typical gamer to lose a couple of minutes, but they’ll likely have built up three dozen or so extra missions by the time it becomes an issue. There are so many chances to earn extra diamonds, in fact, that we doubt anyone under the age of eight will ever find themselves actually without one to spare.

So what we have is a kid game. There’s enough here to interest older gamers, but that’s definitely not where the emphasis is. For a kid game, however, it is awfully fun in a brainless nostalgic way. The levels go back and forth between side scrolling and vertically scrolling, with a few incredibly annoying scenes that have players running straight towards the camera. The farms are straightforward and well animated, and there’s some real charm to their animation. The Simulation itself is the most impressive thing graphically, however, done with some astounding 3D modeling. Download it for you and for your younger siblings, and play it when nobody’s looking.

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